#ifndef __UI_VPLISTPLAYWND__H__
#define __UI_VPLISTPLAYWND__H__

#include <MZFCLIB.h>

#include "VPlayList.h"


class UiVPListPlayWnd :
	public UiWin
{
public:
	UiVPListPlayWnd();
	~UiVPListPlayWnd();

	BOOL InitUiWin(void);

	void PaintWin(HDC hdc, RECT* prcWin, RECT* prcUpdate);
	virtual int OnLButtonDown(UINT fwKeys, int xPos, int yPos);
	virtual int OnLButtonUp(UINT fwKeys, int xPos, int yPos);
	virtual void DeleteImages();

	void LoadiInterItem();
	BOOL InitImages();
public:
	CVPlayList		m_PlayList;

	ImagingHelper	*m_VPListPlayWndBG;
	HDC				m_hBakDC;
	HBITMAP			m_hBitmapBakDC;
};
#endif